Solved: Material Editor always defaulting to 'Physical Material' instead of 'Standard' - Autodesk Community - 3ds Max
How to apply material in 3D max Material ID Mapping in Autodesk 3ds Max To map multi-material IDs in 3ds Max
![3D Studio Max - Tutorial - How to apply materials to a 3D object Basic about textures and Materials - YouTube 3D Studio Max - Tutorial - How to apply materials to a 3D object Basic about textures and Materials - YouTube](https://i.ytimg.com/vi/5N0TGS9w05s/maxresdefault.jpg)
3D Studio Max - Tutorial - How to apply materials to a 3D object Basic about textures and Materials - YouTube
![Need help! I need to change this from physical material to standard and can't figure out how : r/3dsmax Need help! I need to change this from physical material to standard and can't figure out how : r/3dsmax](https://preview.redd.it/m77ro43rcjv51.jpg?auto=webp&s=2f7e1f17729bc9e77ba23f7338a0d04ca73d19ab)